Teen Revolution

Pick any side you want, Hero, Villain, and everything in between as you run around Star City interacting with others in this DC world based RP with an OC storyline.
 
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Year: 2016
Season: Fall

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Recently more villains have been entering into the fray even the playing field for villains against neutrals but there are still a surplus more of heroes than villains. Though the villains are certainly putting up a fight to further themselves very quickly.

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 Arachnikid

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Amaggad
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PostSubject: Arachnikid   Mon Aug 27, 2012 9:36 am


Arachnikid

===IDENTITY===


Full Name: Chris Jepsen
Nickname(s): AK, Chris, CJ
Codename: Arachnikid
Age: 16
Classification: Metahuman
Affiliation: Good
Birthday: 17th January

===PHYSICAL DESCRIPTION===


Hair Color: Blonde-Brown
Eye Color: Blue
Height: 5’8
Weight: 163lbs

===POWERS===

Arachnid Physiology: Arachnikid’s physical prowess is that of being superior to your standard human, as he possesses the physical presence of a spider of his size. Arachnikid is also very strong indeed, able to punch through walls, and similar surfaces. In terms of what he can lift, that would have to be around seven to eight tonnes in weight, anything more and he would have trouble, struggling to lift anything heavier - maybe just able to do so for a few seconds if he put enough effort and energy into it. Arachnikid can take damage as much as he can deal it out as well. He’s not invincible, but he can last longer than most would. This is often an annoyance as well as a surprise to his enemies, as from a physical stand point he looks as though a fly could knock him out for the ten count. Arachnikid is also quicker, more agile on his feet. His top speed would be around forty to forty five miles per hour. But he may only reach such speeds if he is heading in one direction, with little obstruction in his way. His speed normally, (E.G. ducking and moving) isn’t nearly as fast, but is surely that of a top athlete.

Arachnikid’s reflexes are enhanced, fifteen times that of a normal human, further aided by his danger intuition. This allows him to react quickly to physical attacks, as well as ones from afar like gun fire, or rockets etc. The fact that he is flexible assists this too, making for some rather awe inspiring dodges, ones you won’t necessarily see every day. Arachnikid is also very flexible too, another attribute that helps with his reactions. The connective tissues within his body are around three times that of a normal human being, enabling him to do impressive feats of acrobatic skill, that which plays into his unusual style of fighting. Being so nimble and fleet footed, it’s only natural to assume that Arachnikid has better balance than most. He does, able to walk along the smallest, thinnest of objects/structures and so forth without any reluctance at all, fully confident in being able to do so. His learning of acrobatics helped this further, enabling to add that into his way of movement. Being stronger than most, means he has more strength in his legs, thus allowing for Arachnikid to jump higher than most. He can’t leap over a building, but he can clear anything 8 foot high with relative ease. He’s also able to land these jumps rather comfortable too, as long as there is no interference with the surface he is landing on.


Danger Intuition: Arachnikid has an extrasensory sense of danger that warns him of potential immediate danger. He is alerted via a small tingling sensation in his joints, the closest to the danger (e.g. his arm if a bullet is ficrimson at his shoulder). It’s a survival tactic, linked into his enhanced kinaesthetics, allowing him to, think fast and act before he can suffer an injury. This sense can’t alert him to what the danger is, or the velocity; only the direction. It only works with attacks registecrimson, attacks that he has seen of felt before. Any new attacking attempt will be unknown to this sense, leaving Arachnikid to fend for himself. A real problem if confronted with a new foe that doesn’t fight like your typical villain.

Wall Crawling: Through manipulation of the inter atomic binding forces of matter; Arachnikid is able to form temporary relationships between a surface and himself. This essentially means that he can stick onto any surface, allowing him to hide on the ceiling, or climb up a wall. He can even create this temporary bond between himself and an object, making it difficult for someone to pry a weapon or object from his grasp. This can also be reversed, allowing for Arachnikid to seamlessly repel off surfaces and the like with ease, helping to add a little extra power to his jumps at an increased speed.

===SKILLS===


Master Acrobat: Thanks to his great strength and phenomenal equilibrium, Arachnikid is an excellent athlete, excelling in all gymnastic fields and being able to perform every acrobatic stunt ever performed, including others that can never be performed by even an Olympic acrobat.

Hand to Hand Combat: Through training of his own, Arachnikid through time has become better and better at hand-to-hand combat, utilizing a fighting style that directly complements his superhuman abilities. His methods are rather versatile, enabling him to rival practically all types of combatants.

===WEAKNESSES===


Human: Arachnikid is just human after all, and while he can take an ass kicking he is still very prone to gunfire, explosions and physical torment. Stabbing him in the chest is much the same as stabbing anyone else, it doesn’t look pretty and may not end pretty either.

Sense Disruption: Specialized equipment and drugs can be used to weaken or disable Arachnikid’s ‘Spidey sense’. Without it he becomes more open to attacks, an easier target to take down. He is also susceptible to threats not registecrimson by the ‘Spidey Sense’, so can quite easily be caught off guard with or without it.

(Lack Of) Web Gauntlets: Spideboy needs his Web Shooters to get around, to help travel and dodge as well as a few other things. With them gone he is forced into a type of fight he may not always be comfortable with, and therefore thrown off balance.

Ranged Combat: Arachnikid is much better fighting up close, he’s very physical; lacking any real range attack. He can fight from range, but it limits what he can ultimately do in a fight. Arachnikid needs to be in your face, up close and personal. Something that can be very dangerous depending on who you happen to be dealing with.

Limited Web: Well, Spiderboy can only fire lines of webbing. He can’t switch it to different variations, with different properties. Meaning that what he can and can’t do with webbing is very limited.

Jester: Arachnikid is a Jester. He loves to joke around, and sometimes fails to grasp the seriousness of a situation. This can land him in a lot of trouble, underestimating his opponents or even taking his time to act, possibly putting his teammates in danger. It’s a problem, something that can only be helped with time and maturity.

===EQUIPMENT===


Web Gauntlets: Created by Arachnikid’s genius friend, known as Shaggy, created the gauntlets that Arachnikid wears on his hands to store or dispense (Like a gun) the webbing of Arachnikid. They are also capable to storing several cartridges at once, as the zipped pockets of his hoody do not make for the safes or ideal storage place of said cartridges.

Web: A strong and durable line of webbing, that sticks to surfaces as well as Arachnikid can. The webbing can’t be torn apart easily, or burnt as it is strong enough to support anything of 5-7 tons in weight, and can be shot a distance of up to a mile. It helps greatly for travelling, allowing Arachnikid to seamlessly swing through the city (As long as there is something to stick the webbing onto), or even to catapult Superboy across a great distance by giving him that extra little push, or to assist him in avoiding attacks. The webbing does need to be made, and the only formulae for it (As he understands it) is in his possession, written onto a small piece of paper that he keeps inside the left zipped pocket of his hoody.

Urban Spidey Suit: Arachnikid’s suit is very much that of a very simple, urban theme. There’s nothing special about it, other than that he feels very comfortable in his movement. The Hoody has zipped pockets for storage, and his gloves/gauntlets are custom made. It may not be the most extravagant costume there is, but it fulfils its use.

Goggles: His Goggles are purely to cover his eyes, to help him see clearly as he moves through the air, so he doesn’t flinch whilst going against the wind. They’re also a bit of a style choice, if you can call them ‘stylish’ that is.

===PSYCHOLOGICAL PROFILE===


Likes: Free Falling, The Spotlight, Jokes, Pranks, Playing the Fool, Stunts, Punk Rock, Muffins, Soda, Saving the Day and Girls

Dislikes: Bug Spray, Bad Jokes, Being Serious, Being called to do Hero stuff on weekends, Party Poopers, Girls playing hard to get

Strengths:

Adaptable/Creative: Arachnikid is very good at adapting to a sudden change in a situation. If a plan goes wrong midway through, he won’t continue with it. He’ll change what he’s doing, often offering up a creative, alternative solution which more often than not ends up working out in his favour, but always with a consequence. Like falling off a building from an explosion he created, or getting his butt whooped to waste time whilst others save the day. Yep, he’s a bit of a scapegoat.

All or Nothing: Arachnikid goes into fights and situations with a do or die attitude. Failure isn’t an option, it’s better to give it your all than to walk away a loser. Arachnikid won’t let things rest until he is victorious, which sometimes can lead to him being a danger to himself or those with him.

Personality: Arachnikid is very much a do first, think second kind of guy, he’s one who rushes into doing anything head first. He’s always looking to have a good time however, and that can sometimes come off as him being a bit too immature. He’s a joker, he’ll make jokes to lighten the mood, or make a bad situation not seem so bad. He has no grasp of time or time management, so can often be found running late and thus annoying those around him.

Interests/Habits: Arachnikid likes a number of things; Jokes, Pranks, Music, Free Falling, Chicks. Standard stuff really, there’s nothing out of the norm here, or some deep dark secret. He’s just your everyday Joe… except he has powers… like a spider. His only real habit is that he’ll just randomly go off without telling anybody, or just going MIA and not letting others know where he is or where he has been. That can be a bit of a problem...

===PERSONAL BACKGROUND===


Family Members: Arachniman (Father) Amy Lawson (Mother)
Place of Origin: Paris, France
Current Location: Gotham City
History:
Chris’s history should really begin with his parents. Chris is the son of a Metahuman, his father was known as Arachniman. He had powers just like Chris, more powerful however and able to generate web from his fingertips. He was born in Steel City, much like Chris’s mother. The two actually met at High School, Arachniman was an admirer of Lawson. However, after graduating he would go to live in Paris, France. Becoming a hero there, fighting the underworld overseas. That is where he met Chris’s mother again. She was a fashion student, and managed to land a job over in France. Eventually the two started a relationship, growing to love one another and eventually, the two got married. It wasn’t long after that, that they decided to start a family, and before long Lawson was pregnant with Chris. Of course, Paris wasn’t the place to start a family, Arachniman was a wanted man by the criminals of the City, And so, they decided to move back to Steel City once Chris was born.

They settled back into life in Steel City quite quickly. Arachniman had bought a house on a plot of land, just on the outskirts; the ideal place for them. They were visited by Chris’s grandparents, who were not really fans of the situation. They were very ‘anti-mutant’, deeming them more trouble than heroes. Once they had left, they got straight onto the authorities on Arachniman, well. At least they thought so, but it was instead a direct line to Cadmus. They didn’t believe them at first, figuring it was just old people making stuff up, like they do. But Arachniman caught the attention of many, when he put the suit back on, and began dealing with some of, not all, of the criminals in Steel City. Cadmus was now interested, beginning to monitor the family; despite only wanting Arachniman. He, had sensed they were being watched, but had no idea why, or by who. So, he put some measures into place, a backup plan if anything did happen to him. It was a winter Sunday afternoon, in which Cadmus launched an operation to apprehend Arachniman at his home. But he, and his wife, along with Chris; managed to flee the scene, even managing to hide from them for some time. Alas, the couple decided it was wrong of them to bring Chris along on this wild chase away from Cadmus. So, regrettably, they decided to put him into an Orphanage, leaving him there with a box, that was filled with a few things (I’ll get onto that soon). However, when the two stepped out from the Orphanage, they were surrounded by Cadmus hunters. Arachniman gave up, he didn’t want any harm to come to his wife. Cadmus took him prisoner and his wife too, simply to be used as a weakness for Arachniman, to threaten her safety if ever he objects to Cadmus. Needless to say, Chris never saw his parents again.

Chris lived at the Orphanage until he was twelve, as it then got shut down. All he was left with was the box his parents. Inside were a few things; his birth certificate, several photos of his mother and father, and a list of phone numbers, and addresses of relatives. Chris was essentially living on the streets, and decided to track down his Grandparents. They had presumed he was dead, like his mother and father. Though, nobody would know for sure. They allowed Chris to live with them, taking on the roles of mother and father. He was enrolled in a school, where he ran into trouble each and every day. Sometimes his own fault, sometimes not, but he always found himself in trouble. Often he would be the guy, sticking up for the smaller kids against bullies. He’s rather small himself, but he felt the need to help others. Sometimes it worked, sometimes he got his butt kicked. But let us not forget, he is the son of Arachnikid. The Metagenes from his father had indeed been passed down, only showing at the age of fourteen. It was… weird, at first. Small, everyday tasks became a new experience with what he was now able to do. He didn’t understand why he was this strong, or fast, or could climb walls without trouble. But he was glad he could, it was the first good thing to happen to him. Though the problem is, his Grandparents are ‘Anti Mutant’, trouble…

At his grandparents’ house, his father’s room had become his room, nothing had really changed. One day he came home after a long day at school, and just wanted to sleep. He laid down on his bed, about to close his eyes, he noticed something shiny on the ceiling. He leapt up, sticking to the ceiling as he searched for whatever it was; in a small crevice in the ceiling, appeared to be a small flash drive. So of course he got it free and decided to see what was on it. A text file is all, but upon opening it, a set of instructions from his father were revealed. An address was listed, as the place he should go to. Enquiring what this address was, Chris discovered it was the address of his father’s home, a house that he will inherit upon his eighteenth birthday, due to his parents being suspected dead. Chris had his grandfather drive him to an arcade nearby the address, a cover up really. Once his grandfather had gone, Chris made his way towards the address. It was a beautiful place, but… he wasn’t here to admire the place, really. His next instruction took him to his garden, in which he was looking for a le-… Never mind. He tripped over a small, hidden away lever. Upon pulling it, a small portion of the ground moved away, perhaps a metre by metre spot is all. Looking inside, it was total darkness, but he had to enter. Slowly, he would begin to climb down, and as he got below ground, the entrance closed behind him. He crawled his way along a short path, filled with cobwebs, insects and spiders, but eventually dropped down into a big open room. As his feet touched the ground, the lights came up, revealing his father’s base of operations, to one side; two cabinets, to the other; what looked like a piece of machinery on a production line, and in the middle was a circular table. The walls were covered too, by snippets of articles, praising who seemed to be his father; calling him Arachniman. Cobwebs littered the room; the place had been abandoned for at least 12 years. He spent time reading each and every article posted on the wall in amazement. At last, his past wasn’t so cloudy; his ‘powers’ were not a mystery. The next instruction told him to look in the cabinets, one of them labelled with notes that read ‘Love you, from your mother xox’. Inside one, there were various, what appeared to be; costumes- all of the same style, a few varying in sizes, but the same basic design. The other cabinet was labelled like the other, but from his father. Looking inside, he saw gauntlets; close in design to the outfit in the other, and beside the gauntlets on shelves were hundreds, maybe even a thousand small vials of a liquid, accompanied with a set of instructions, and a formulae. This was the webbing his father produced himself, formulated into small cartridges to fit the gauntlets. The production line became so obvious now; it was for when Chris needed more webbing. It processed webbing his father had spun into a liquid form, ejecting the liquid into these cartridges for use. His Dad had spent a lot of time spinning web, as another huge room was dedicated to just webbing that had been spun. This was the backup plan his father had prepared for, so that if he died, or whatever. His son could continue on his legacy by forming his own. Chris took the mantle from his father, calling himself now; ArachniKid. He chose the name for several reasons, the main one being that he didn’t want to call himself Arachniman. He still had hope for his mother and father to show up, one day, taking that name for him would mean giving up hope; that which he was not prepared to do, not yet. Now with a purpose, and an identity; Chris began learning to be a hero, just like his father. ArachniKid was born.


Last edited by Amaggad on Sun Oct 21, 2012 10:50 am; edited 4 times in total
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PostSubject: Re: Arachnikid   Mon Aug 27, 2012 11:45 am

Mine!

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PostSubject: Re: Arachnikid   Mon Aug 27, 2012 11:14 pm

Perfecto!


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PostSubject: Re: Arachnikid   Thu Oct 11, 2012 5:16 pm

moved to intro on request
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PostSubject: Re: Arachnikid   Thu Oct 11, 2012 5:33 pm

Updated Very Happy

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PostSubject: Re: Arachnikid   Fri Oct 12, 2012 12:21 am


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